![]() ![]() And, yes, I’ve griped about the icons before.Īnd then there is the game client itself. And the interface, while so similar between games, just seems more clear in WoW, especially when it comes to icons. They tried to give combat more depth but ended up making it a bit unwieldy. While, intellectually, I like all of the little features in LOTRO, all of the achievements and titles and what not, they do add up to a burden of complexity on the game. So I have enough going on in my brain with regards to LOTRO to ensure some pretty severe cognitive dissonance with regards to how fun it is.Īnd yet, even as we were making the decision to go back to WoW, I knew in my gut WoW was going to be more fun.įor me, LOTRO just isn’t quite there, and I have trouble pointing at exactly why.Ĭertainly part of it is the design of the game itself. You can actually make useful items for your level. ![]() I like all of the traits and titles and whatnot. I like the art style, both its depth and beauty. On the other hand, I have been quite the LOTRO partisan. So WoW pushes a lot of my negative buttons. I have three alts that I stopped playing at STV. And don’t get me started on the patcher or Stranglethorn Vale. I have never been much on the Warhammer-derivative art style, the lack of parallel paths on the adventuring path past level 20, the shallowness of characters and guilds, the crappy PvP, the battle grounds, the heavy focus on an end-game I have no interest in, auctions, or the lack of frigging storage space. I say this from the perspective of somebody who started off pretty anti-WoW. But as far as just getting in, grouping up, and playing goes, WoW wins. ![]() Now, I am not talking about depth or the feeling of long term fulfillment here. He wants to know why WoW is fun, I want to know why LOTRO isn’t as much fun. Potshot has a similar post on his site because we talked a bit about this after the Hinterlands on Saturday night. World of Warcraft is just more fun to play. No, I think I found something that Turbine did not copy from WoW, something that differentiates the two games. Now, as much as Earl is the life of the party, regaling us with tales of freight hopping and New York City property values, I do not think he was the key to the fun. In fact I had more fun than I remember us having in LOTRO. ![]() So we played WoW that next Saturday night and we all had a lot of fun. Accomplishing some sort of MMO milestone, like hitting level cap, might be a nice change for me. We still have quite a few 5 player instances to get through there. But I could see the point of getting back to WoW. There is still so much to see in Middle-earth. The suggestion that we leave Middle-earth and return to WoW was met with cheers by at least two of our group. To get the group together to play, we decided to go back to WoW. But the first weekend we could play found most of us approaching level 30 while Earl was just in his low teens. Earl actually went out, bought LOTRO, and was leveling up a character (and he is in the Gaff class of leveling machines). With the return of Earl, we have gone back to WoW for our Saturday night instance group. If you have played both, you know what I mean. Still, there are a lot of things that differentiate LOTRO from WoW. You just look at the UI and say, “Hmmm… now where have I seen that layout before?” I tend to object when I hear people characterize Lord of the Rings Online as “WoW in Middle-earth.” It is, however, a hard objection to make stick. Please Note – This post is from 2007, early in the history of the game. ![]()
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